
SwiftUI Metal shader
Chrome
A white halo hanging over the top edge of a black card, its cool spill washing down the face and a dark foot pulling the base back to nothing. Drag the light on the canvas to move the halo.
SwiftUIReact NativeWeb
How it works
Chrome is a real [[stitchable]] Metal shader, not a video or an image. It runs as a SwiftUI .colorEffect, so it paints any view you attach it to. You shape it with sliders in a live preview, then export the .metal file and the SwiftUI code that uses it, or the React Native and Web version. No MSL to write.
30 settings you can tune
- Card Size
- Corner Radius
- Light
- Intensity
- Rim
- Halo Blur
- Halo Size
- Wash
- Foot
- Grain
- Background
- Halo Core
- Halo Edge
- Wash Top
- Wash Mid
- Shadow
- Shadow Tint
- Filter
- Amount
- Scale
- Radius
- Fade
- Softness
- Rotation
- Brightness
- Contrast
- Saturation
- Rounding
- Bevel
- Inset







