
SwiftUI Metal shader
Ember
Three colour waves blurred into a single glow that pools at the foot of a black well, the white crest travelling further than the red. Three ways to set them moving — a travelling ripple, a tide, or a parallax slide — and the light drags on the canvas.
SwiftUIReact NativeWeb
How it works
Ember is a real [[stitchable]] Metal shader, not a video or an image. It runs as a SwiftUI .colorEffect, so it paints any view you attach it to. You shape it with sliders in a live preview, then export the .metal file and the SwiftUI code that uses it, or the React Native and Web version. No MSL to write.
34 settings you can tune
- Card Size
- Corner Radius
- Animation
- Speed
- Motion
- Depth
- Ripples
- Light Drift
- Pulse
- Light
- Intensity
- Back Blur
- Mid Blur
- Front Blur
- Well
- Back
- Mid
- Front
- Shadow
- Shadow Tint
- Filter
- Amount
- Scale
- Radius
- Fade
- Softness
- Rotation
- Grain
- Brightness
- Contrast
- Saturation
- Rounding
- Bevel
- Inset







