Peaks, a Metal shader for SwiftUI
SwiftUI Metal shader

Peaks

Two blurred domes standing against a white-to-black sky, the front one offset further than the back as the light moves. Drag the light on the canvas to move it.

SwiftUIReact NativeWeb

How it works

Peaks is a real [[stitchable]] Metal shader, not a video or an image. It runs as a SwiftUI .colorEffect, so it paints any view you attach it to. You shape it with sliders in a live preview, then export the .metal file and the SwiftUI code that uses it, or the React Native and Web version. No MSL to write.

36 settings you can tune

  • Card Size
  • Corner Radius
  • Light
  • Intensity
  • Back Blur
  • Back Dome
  • Front Blur
  • Front Dome
  • Foot
  • Grain
  • Sky 1
  • Sky 2
  • Sky 3
  • Sky 4
  • Sky 5
  • Sky 6
  • Back Peak
  • Front Peak
  • Back Foot
  • Front Foot
  • Foot Scrim
  • Shadow
  • Shadow Tint
  • Filter
  • Amount
  • Scale
  • Radius
  • Fade
  • Softness
  • Rotation
  • Brightness
  • Contrast
  • Saturation
  • Rounding
  • Bevel
  • Inset

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