
SwiftUI Metal shader
Smoke
A slow plume of 5-octave value noise drifting upward, thinning along its length and gamma-curved to keep the edge tight. Two colours: the room it sits in, and the smoke itself.
SwiftUIReact NativeWeb
How it works
Smoke is a real [[stitchable]] Metal shader, not a video or an image. It runs as a SwiftUI .colorEffect, so it paints any view you attach it to. You shape it with sliders in a live preview, then export the .metal file and the SwiftUI code that uses it, or the React Native and Web version. No MSL to write.
8 settings you can tune
- Speed
- Width
- Height
- Falloff
- Sharpness
- Density
- Background
- Smoke







