
SwiftUI Metal shader
Sweep
A magenta light rising out of the card's lower corner through a violet field, with a second lobe holding the right edge. Drag the light on the canvas to move it.
SwiftUIReact NativeWeb
How it works
Sweep is a real [[stitchable]] Metal shader, not a video or an image. It runs as a SwiftUI .colorEffect, so it paints any view you attach it to. You shape it with sliders in a live preview, then export the .metal file and the SwiftUI code that uses it, or the React Native and Web version. No MSL to write.
29 settings you can tune
- Card Size
- Corner Radius
- Light
- Intensity
- Spread
- Wobble
- Scrim
- Background
- Core
- Mid
- Outer
- Base
- Lobe
- Shadow
- Shadow Tint
- Filter
- Amount
- Scale
- Radius
- Fade
- Softness
- Rotation
- Grain
- Brightness
- Contrast
- Saturation
- Rounding
- Bevel
- Inset







