
SwiftUI Metal shader
Ripple
Pulsed water ripples that warp the image — a fresh ring is emitted from the origin every Delay seconds, expands outward, and fades with distance, leaving a real gap between rings. Exports as a SwiftUI layerEffect you apply to your own image (an asset named "forge").
SwiftUIReact NativeWeb
How it works
Ripple is a real [[stitchable]] Metal shader, not a video or an image. It runs as a SwiftUI .layerEffect, so it reads and reshapes the whole layer of the view it is attached to. You shape it with sliders in a live preview, then export the .metal file and the SwiftUI code that uses it, or the React Native and Web version. No MSL to write.
10 settings you can tune
- Shine
- Sheen Color
- Dispersion
- Falloff
- Speed
- Ring Thickness
- Amplitude
- Delay
- Origin X
- Origin Y







