
SwiftUI Metal shader
Shape
A tumbling 3D solid — translucent faces with crisp screen-space edges, rendered by a real MetalKit vertex pipeline. Pick from 22 shapes and set independent fill and edge colours; export a self-contained SwiftUI + Metal pair.
SwiftUI
How it works
Shape is a real [[stitchable]] Metal shader, not a video or an image. It runs as a SwiftUI .colorEffect, so it paints any view you attach it to. You shape it with sliders in a live preview, then export the .metal file and the SwiftUI code that uses it. No MSL to write.
7 settings you can tune
- Shape
- Fill colour
- Edge colour
- Face opacity
- Edge width
- Size
- Grid







